Friday, April 12, 2024

Deadliest Catch Alaskan Storm for Xbox 360 and PC Announced by Greenwave

A few months ago, we had reported that there would be animal themed games from Discovery Channel. Now a new video games publisher, Greenwave, has sent word that they will be coming out with a game for the Xbox 360 and the PC called as Deadliest Catch Alaskan Storm, which is based on the Discovery Channel show.

Deadliest Catch Deadliest Catch Alaskan Storm will offer an immersive and challenging experience to the gamers. They will be at the helm of one the world’s most dangerous jobs as they assume the role of crab boat captain in the icy Bering Sea. Gamers will have to select one of the five real crab boats such as the Northwestern, Cornelia Marie and Sea Star as they search for an undersea jackpot.

Here are some of the details of Deadliest Catch Alaskan Storm for the Xbox 360 and the PC:

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Career Mode (Realistic and challenging simulation for gamers and “Deadliest Catch” fans)

Missions (Gamers experience the hard core Bering Sea life, including participation in United States Coast Guard search and rescue missions and ice flow navigation)

Arcade Mini-Games (Allows casual gamers to enjoy fun challenges, including crab boat races and skiff races)

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Five Authentic Crab Boats (including Northwestern and Cornelia Marie)

Twenty Real Fishermen (including Edgar and Norman Hansen, Josh and Jake Harris)

Six Authentic Captains (including Captains Sig Hansen, Phil Harris and Larry Hendricks)

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4,500 lines of recorded character dialogue

United States Coast Guard Search and Rescues (First time in a video game)

Captain the 370ft. USCG Cutter Mellon

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Throw-the-Hook Mini-Game

Skiff Racing Mini-Game

34,000 Miles Actual Coastline

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Four Real Bering Sea Harbors (Akutan, Dutch Harbor, King Cove and St. Paul)

Interactive Virtual Tour Northwestern Crab Boat

100 Exclusive Crew Videos

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Xbox Live multiplayer

Deadliest Catch Alaskan Storm is currently under development at Liquid Dragon Studios. The game development started way back in October 2005. The Hansen brothers, Sig, Edgar and Norman invited the main members of the development team to Dutch Harbor, Alaska so that they could make the game as realistic as possible.

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