Friday, April 12, 2024

Region Linking to be Introduced in StarCraft II

In a move which is expected to provide an ‘exciting upcoming change’ for fans of StarCraft II, Blizzard has announced a soon to be introduced Region Linking feature for gamers all over the world. This new trait is set to give a boost to the community membership of the RPG title. Developers aim to link communities from Europe with Russia, North America with Latin America and also Korea with Taiwan.

Region Linking in StarCraft II

The changeover will take place during the start of Season 3 and will not affect the game’s client languages and access methods in any way. Developers assure that StarCraft II players can connect themselves with other gamers across the world for matchmaking and communication purposes through the Region Linking feature. The process will also benefit players by making it easier to find a matchup more easily, no matter what level their character is on.

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The game’s official website, stated, “Region linking will benefit players in the connected regions in a number of ways. First and foremost, a linked community means a larger pool of players to improve our automated matchmaker. Whether you’re an elite Grandmaster or a Bronze-league all-star, more players in the mix means that we’ll be able to find you a matchup more quickly and more accurately. Players will also get access to a broader range of custom map games, which in turn means wider audiences for mapmakers.”

Once the region linking feature is activated, gamers who have friends living in other regions would also be able to add them to their Battle.net friend lists. This process which will happen automatically will combine players from the linked regions into a single ladder and will not affect matchmaking ratings of the game. The data centers through which the linked regions will be connecting shall remain same, eliminating the possibilities of changes in game performance.

The Region Linking process in StarCraft II is expected to take place around the week of July 25, 2011.

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