Computer Games Help Adults Bond with their Children and Grandchildren: Study

By Administrator | Wednesday, August 29th, 2007 at 3:01:GMT+5


If you thought that playing computer games alienated children and their parents and grandparents, then you are wrong! According to an international survey conducted by Information Solutions Group (ISG) and PopCap Games, a majority of casual gaming parents and grandparents say casual games give a chance for them to bond with their children or grandchildren.

Computer games good for family bonding

The survey results are based on online surveys finished by 2,298 respondents selected at random between 15th June 2007 and 29th June 2007. A majority of the respondents are of the view that casual games provide educational benefits to their children or grandchildren and learning, stress relief as well as hand-eye coordination are the main benefits of gameplay. Here are some other details:

  • 68% cited Hand-eye coordination/Manual dexterity
  • 60% cited Learning (pattern recognition, resource allocation, spelling, etc.)
  • 51% cited Mental workouts/Cognitive exercise
  • 48% cited Memory strengthening
  • 44% cited Stress relief/Relaxation
  • 37% cited Positive affirmation/Confidence building
  • Mark Griffithsis the Professor of Gambling Studies at Nottingham Trent University in the UK. He said, “Empirical research has time and again shown that in the right context, computer- and videogames can have a positive educational, psychological and therapeutic benefit to a large range of different ages and sub-groups.”

    Dr. Carl Arinoldo, a New York-based psychologist and author of Essentials of Smart Parenting said, “Casual games span generations and genders in ways that traditional ‘hardcore’ video games never have. This universal appeal, and the ‘G-rated’ content of the games, makes them a great activity in which the entire family can take part, with each generation enjoying the games in different ways while also enjoying the interaction with other family members.”

    Around 80% of the adult respondents said that they do pay casual games with their children or grandchildren and almost two-thirds of the respondents said that they would welcome the use of such games in their children’s or grandchildren’s schools. It was also revealed that only 28% adult family gamers allowed their children or grandchildren to play so-called “hardcore” video games.

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